The system should shut the whole lobby down and take them back to the Main Menu. Meaning that lobbies will never be automatically closed mid-game, and the unlockers get caught from the start.Īnytime they swap to invalid weapons, use invalid mods & characters, start invalid contracts. So it'll only happen outside of the actual game. Think about it for a second, the game will only detect Invalid game content upon attempting to use it. So heres a thought: Why not upon the system detecting "Invalid heist, weapon, character, etc.", the system automatically closes the game lobby? (Example: It can't catch when someone uses a command to kill eveyone on the map in stealth.) But the system has worked well with detecting DLC unlockers. PAYDAY 2's anti-cheat detection systems have never REALLY been able to detect all forms of cheating.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |